È passato un anno dal rilascio di Star Wars Jedi Fallen Order, titolo ambientato nella galassia lontana lontana cara ai fan di Guerre Stellari. Il gioco è stato piacevolmente ricevuto dalla community e dalla critica, ed alcune voci vedono Electronic Arts intenzionata a realizzare nuovi capitoli. In occasione del primo anniversario, alcuni sviluppatori hanno deciso di condividere alcuni filmati che mostrano retroscena sullo sviluppo. Possiamo vedere alcuni ambienti ancora molto spogli e fasi di gioco in fase di rifinitura. Si tratta sicuramente di immagini che non si vedono tutti i giorni e mostrano un interessante punto di vista sul percorso di sviluppo all’interno delle software house. Ricordiamo che Star Wars Jedi Fallen Order è disponibile per PC, PlayStation 4, Xbox One ed è giocabile anche sulle console di nuova generazione.
An LD may write any number of *internal* pitches (one sheets) for a level idea.
This was 1 of about 10 different ideas I pitched internally for a Star Wars moment.
External $$ pitches look more like the final thing, Art and polish, even in AAA.
— TheSwoit (@TheSwoit) November 16, 2020
a pitch, a blockmesh, a thousand years of iteration, and finally Kashyyyk!
Happy Birthday #JediFallenOrder #late #blocktober #leveldesign #jfo2 of 2 pic.twitter.com/7rgXeoc9nh
— TheSwoit (@TheSwoit) November 15, 2020
The initial idea for Bogano was to start with a flat plane for long sightlines across the planet and then dig trenches and caves into it for gameplay. This led us to add some memorable landmarks like the Vault and the giant Binog creature 2/9 pic.twitter.com/pNNMM3Epm3
— Jeff Magers (@jeffmagers) November 15, 2020
In the Tomb of Eilram I added an Easter Egg that had my original blockmesh versions of some of the game’s creatures including Boglings, the Binog and Wallrun Lizards. In retrospect I wish I had also included the original Skungus! 4/9 pic.twitter.com/0PIEVCOODe
— Jeff Magers (@jeffmagers) November 15, 2020
Sometimes during the blockmesh phase there are critical story moments that we know we’re going to revisit later with collaboration from our Lucasfilm partners. The Jaro Tapal flashback that took place during Force Push acquire is an example of this 6/9 pic.twitter.com/nmH9qAKa1B
— Jeff Magers (@jeffmagers) November 15, 2020
And finally I’ll leave you with #OggdoBlockdo. He didn’t initially have the name #OggdoBogdo but he always left an impression! 8/9 pic.twitter.com/qWnJwz3bYY
— Jeff Magers (@jeffmagers) November 15, 2020
And here's a picture of my baby, the crystal puzzle, along with shots of it art-ed in game and the original room from the Clone Wars show.
I really wanted to make the puzzle only out of pieces that were shown in that episode, and I'm quite happy with how it turned out!
(2/3) pic.twitter.com/j7aQAPVo3j
— Nicholas G Cameron (@RamblingCameron) November 12, 2020
Clicca sulla copertina per leggere